The first 5-6 waves do what you will, play around with the bolt or just whack everybody (you can use the following tactic from wave 1 but its overkill).
DAWN OF WAR 2 CHAOS RISING CORRUPTION FULL
Those give you the abilities of Conceal, Ward, Group Teleport, Veil of Tears, Eldrich Boltįirst things to know are that every wave is met in the middle of the map the second is that the last (last2) creatures of every wave are not killed before all the players have full energy. Weapons : Pistol of the Doomseer, Witchblade of IshaĪccessories : Runes of Deception, Runes of Warding, Runes of the warp Ive been playing the game for two days and ive come up with an unbeatable (and very boring) tactic (they should add 50 more waves, it wouldn't make a difference).ģ Eldars of course with the following gear: If it is beatable by only 2-3 tactics then that's bad design. The point is that it should be possible to beat it with every item/hero combination. If it were easy to get past level 20 there would be no point. There are plenty of strategies that will get you through to the end that don't involve any glitches in the game.
I've never seen Last Stand legitimately beaten without abusing some of the terrain exploits or by using that pillar trick to go under the map.īah, it's meant to be difficult. The campaign grows on you and regular MP is fun but good lord, fuck Last Stand.
The last wave is so obnoxiously bad that when we saw everything spawn, my friends and I all started laughing and quit out of the game. If your team throws on a couple different item combinations then beating the dopplegangers can be literally impossible or take hours.
Last Stand is fucking terrible, you basically have to balance your entire item loadout around the doppleganger rounds and if you screw up at all then you spend 5 minutes kiting mobs around the map so you can run back and rez someone.